We introduce ANISE -- a shape representation for 3D reconstruction through a set assembly of neural implicits (left). Our approach results in state-of-the-art part-aware reconstruction quality. It can also perform reconstruction constrained on a database of reference parts or shapes (middle) – the model here uses only shapes provided by the user. Finally, it allows part-level editing of outputs (right).
Method overview
Part assembly
Qualitative Results
Quantitative evaluation
Acknowledgements
First author (Dmitry Petrov) was partially supported by Adobe Research internship during this work. Authors thank Marios Loizou for providing style templates for this website.